function Metal_Family (object)
{
	Metal_Material.superclass.constructor.apply(this, [object]);
}

extend(Metal_Family, Metal_Collection);


Metal_Family.prototype.createItem = function (data)
{
	return new Metal_Family_Item(data);
}

function Metal_Family_Item (data)
{
	Metal_Family_Item.superclass.constructor.apply(this, [data]);
}

extend(Metal_Family_Item, Metal_Item);

Metal_Family_Item.prototype.radioName = function()
{
	return 'family';
}

Metal_Family_Item.prototype.setAttributes = function (obRadio)
{
	obRadio.attr('strategy',this.data.strategy);
	obRadio.attr('item_type','family');
}